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Posted Mar 19, 2008 12:37 by Enrico S. Listed in: Opinion & Analysis, Gaming, iPhone, iPhone Tags: Electronic Arts , Sega , Namco Bandai , Michael Pachter , iPhone
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3 QJ
Michael Pachter - Image 1While some may be impressed at the fact that games such as Spore (also available on PC, Nintendo DS, Wii, Mac, and Mobile) will be coming out on the iPhone, others such as Wedbush Morgan Analyst Michael Pachter have questioned the viability of the phone as a gaming platform. To find out more, check out the full article.

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Posted Feb 18, 2008 10:52 by Ceasar S. Listed in: Opinion & Analysis, Gaming Tags: Electronic Arts , Michael Pachter , Will Wright , Jesse Divnich
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EA, Pachter foresee millions of Spore copies sold - Image 1Okay, so this is definitely not new. Since it was introduced years ago, Spore (PC, Nintendo Wii, DS, Mac, and Mobile) has often been thought to be one of the games to bring new blood to the saturated PC gaming market by way of being the segment's best seller once it's released. But Electronic Arts just wants its investors to know that the company's feeling optimistic about the sim-strategy title, and Michael Pachter predicts more or less of the same.

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Posted Jan 16, 2008 03:36 by Jay P. Listed in: Opinion & Analysis Tags: Steve Jobs , Michael Pachter , Macworld Expo , Lazard Capital Markets , Colin Sebastian
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Analysts unsure of Apple's strategy on the gaming industryWith the Macworld Expo 2008 currently going on, all eyes are now on Apple. Three analysts share their comments regarding Apple's plans when it comes to the gaming industry. All three say that they are unsure as to what the company is doing with their gaming strategy.

Details on what the analysts had to say after the jump!

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Posted Aug 14, 2007 08:26 by Nicolo S. Listed in: Opinion & Analysis, iPhone, iPhone Tags: Michael Pachter , iPhone
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iPhone game - Image 1Wedbush Morgan Securities analyst Michael Pachter's eyes are on the iPhone and the DS, saying Apple isn't serious about gaming and mobile games on the pricey iPhone won't live up to Nintendo's handheld.

"The markets are different. The iPhone is an expensive toy for the wealthy and self-indulgent, while the DS is an inexpensive toy for everyone," Pachter said. This seems to be in response to Apple's recent moves to expand the iPhone's gaming library.

Some third-party publishers have been expressing interest and even support towards Apple's hottest multi-purpose handheld, but Pachter doesn't see good things in the future. He told GamesIndustry.biz:

I think that Apple will succeed in making mobile phone games a bit more accessible and fun, but cannot conceive of their gaining significant share of the handheld market. The iPhone is unlikely to ever compete effectively, as it is unlikely to attract the level of third-party developer support afforded the DS.



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