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Posted Dec 22, 2007 11:49 by Charles D. Listed in: Homebrew, iPod, iPhone, iPhone Tags: iPhone, ZodTTD
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28QJ
Screenshot of ZodTTD's psx4iphone homebrew application - Image 1You've all waited for it and now it's finally here: the public release of ZodTTD's psx4iphone v0.1.0, a Playstation emulator for the Apple iPhone and iPod Touch.

The latest version includes all the changes discussed in the private beta notes the developer has discussed in our previous articles.

ZodTTD has mentioned that members of the Beta Testers Club for the application will soon receive the v0.1.1 build with support with compressed ISO files. Those of you who are interested in taking a sneak peek at what's in store with the future release of psx4iphone can apply for membership at ZodTTD's website, accessible through the source link below.

Here's the complete changelog since our last coverage of psx4iphone:

v0.1.0
  • Public release
v0.0.9
  • Added save state support!
  • Fixed graphic bugs introduced in v0.0.8.
  • Fixed a dynarec bug related to the graphics bug.
  • Fixed memory card in-game saving.
  • Fixed delete rom bug. Should delete .table files as well now.
  • Default settings have autosave enabled, interlace disabled, frameskip disabled. Adjust as needed.
  • Changed icon to kmacleod's icon. Thanks! :)
v0.0.8
  • Changed the PSX CYCLE to 4.0 for a balance of performance and compatibility.
  • Improved the dynarec code (better optimising for the MIPS zero register). Better performance.
  • Changed default settings to mute sound and turn interlacing off.
  • Included new icons and controller design by those at ipodtouchfans.com. Thanks everyone!
  • Fixed memory card in-game saves. Better testing needed to confirm though.
While this release is coming along fine, just don't forget to read up on the Readme.txt file included in the downloadable archive we've provided below for a more complete description on how to install the app, as well as the details of the developer's notes on the application.

Download: psx4iphone v0.1.0

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