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Posted Mar 27, 2007 05:13 by Dia A.
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Mac OS X
8QJ
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The following statements under this heading are entirely speculative, though they would make any Mac fan more excited about the upcoming Mac OS X software to be released, version 10.5 or the Leopard.Everybody's been wondering about the essential new feature that the Leopard will have. Recently the speculation has come to this; that the Leopard will feature resolution independence, an application that could render its windows irrespective of the physical resolution of the screen. With the Leopard's Core Animation, resolution independence will allow building things like iTune's cover flow very easily. But the only thing missing is an easy way to manipulate objects in three dimensions. Our source mentions garbage collection: a new feature in Leopard that allows the system to determine whether the memory is still needed and to free it if it isn't. Unfortunately, garbage collection doesn't apply as a way to manipulate objects in three dimensions. Garbage collection only looks at whether a program still points to a block of memory. If it does, the block is in use and it's not garbage collected. There are more speculative details about what the Leopard essential new feature will be, but the fact of the matter? We'll all see about it in due time. |
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[Via Ars Technica]
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2 Comments
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» Huh?
I don't get this. How does the article jump between manipulating objects in 3 dimensions and garbage collection? Does your 'source' connect the two things? If they do, then you need to quote them as saying so. If not, then how is your source's comments about garbage collection relevant to your (baseless?) speculation about 3 dimensional manipulation?
This is lazy journalism, and shoddily written to boot.
Garbage collection appears to be an interesting feature, although not one likely to excite Apple's target - windows users. Nevertheless, it deserves more than to be written off as not being something that it has no connection to at all.
I don't get this. How does the article jump between manipulating objects in 3 dimensions and garbage collection? Does your 'source' connect the two things? If they do, then you need to quote them as saying so. If not, then how is your source's comments about garbage collection relevant to your (baseless?) speculation about 3 dimensional manipulation?
This is lazy journalism, and shoddily written to boot.
Garbage collection appears to be an interesting feature, although not one likely to excite Apple's target - windows users. Nevertheless, it deserves more than to be written off as not being something that it has no connection to at all.
» Huh? ^ 2
OS X Tiger's UI is already rendered in OpenGL which IS a 3D graphics sub-system. The UI elements are created using Quartz Extreme which calls down to OpenGL to do the final rasterization. Quartz performs its drawing using vector graphics, so the UI is resolution independent. Mac OS does this because OpenGL already knows how to leverage graphics acceleration on modern graphics cards, so rather than duplicate functionality in a separate subsystem ...
Uh, in fact, the Mac OS UI has been resolution independent since QuickDraw which was released, when ... hmmm ... oh, only with the original Mac in 1994. Duh.
And the Vista 3D experience -- that's just ... er ... Windows dressing. Why would anyone need a 3D representation of a file system?!? I'm not trying to model the Sistine Chapel, I just wanna move some files. For clarity, OS X's Expose is much more sensible.
OS X Tiger's UI is already rendered in OpenGL which IS a 3D graphics sub-system. The UI elements are created using Quartz Extreme which calls down to OpenGL to do the final rasterization. Quartz performs its drawing using vector graphics, so the UI is resolution independent. Mac OS does this because OpenGL already knows how to leverage graphics acceleration on modern graphics cards, so rather than duplicate functionality in a separate subsystem ...
Uh, in fact, the Mac OS UI has been resolution independent since QuickDraw which was released, when ... hmmm ... oh, only with the original Mac in 1994. Duh.
And the Vista 3D experience -- that's just ... er ... Windows dressing. Why would anyone need a 3D representation of a file system?!? I'm not trying to model the Sistine Chapel, I just wanna move some files. For clarity, OS X's Expose is much more sensible.
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